POV-Ray : Newsgroups : povray.beta-test : POV-Ray and Floating point stack overflow/underflow : Re: POV-Ray and Floating point stack overflow/underflow Server Time
29 Jul 2024 18:18:22 EDT (-0400)
  Re: POV-Ray and Floating point stack overflow/underflow  
From: Chris Becker
Date: 21 Mar 2002 21:44:46
Message: <3c9a9a9e$1@news.povray.org>
Sorry, I'm an ignoramous.

Windows 98, Athlon 1900+, 512meg DDR.

Here's the stripped down source code (a bit long):

"Alan Kong" <ako### [at] povrayWWWSPAMCOMorg> wrote in message
news:09tk9uc0ja3vgbcnid6h4pp93n96fu6atf@4ax.com...
> On Thu, 21 Mar 2002 17:13:37 -0500 Chris Becker wrote:
>
> >What is the usual cause of this? Could it be something that I changed
right
> >around the same time r13 came out? Or did something changed in r13 do
this?
> >This happens with the install compile and the VC6 compile.
>
>   Hi, Chris. We need a little more information, as specified at the
> first message posted in this group, message i.d.
> <3B94E1CF.7498B010@pacbell.net>. Also, please reduce the example scene
> to the barest minimum that can still reproduce the problem. If we can't
> duplicate it, we probably can't fix it. Thanks.
>
> --
> Alan
> ako### [at] povrayorg
> a k o n g <at> p o v r a y <dot> o r g
>


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